10.0
Table Of Contents
- Table of Contents
- Introduction
- Setting up Your System
- Audio Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks via the Add Track Dialog
- Adding Other Tracks
- Adding Tracks Using Track Presets
- Adding Tracks by Dragging Files from the MediaBay
- Exporting MIDI Tracks as Standard MIDI Files
- Removing Selected Tracks
- Removing Empty Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Automatically Assigning Colors to New Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Deselecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- Events Display on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Audio Track Presets
- MIDI Track Presets
- Creating a Track Preset
- Loading Presets for Tracks
- Loading Presets for VST Instruments
- Instrument Track Presets
- VST Presets
- Extracting the Sound from an Instrument Track or VST Preset
- Multi-Track Presets
- Loading Multi-Track Presets
- Sampler Track Presets
- Creating a Sampler Track Preset (Cubase Elements only)
- Loading Track, VST, or Sampler Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- On-Screen Keyboard
- Recording
- Importing Audio and MIDI Files
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- MixConsole Inspector (Left Zone)
- MixConsole Toolbar
- Fader Section
- Channel Racks
- Adding Notes to a MixConsole Channel
- Channel Latency Overview
- Channel Settings
- Keyboard Focus in the MixConsole
- Audio Effects
- Direct Offline Processing
- Time Stretch Algorithms
- Audio Functions
- Sample Editor
- Hitpoints
- Tempo Matching Audio
- Audio Part Editor
- Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay and Media Rack
- Media Rack in Right Zone (not in Cubase LE)
- MediaBay Window
- Working with Volume Databases
- MediaBay Settings
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- VST Instrument Control Panel (not in Cubase LE)
- VST Instrument Selector
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Window Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing VST Plug-ins
- Remote Controlling Cubase
- MIDI Realtime Parameters
- Using MIDI Devices
- MIDI Functions
- Transpose Setup Dialog
- Merging MIDI Events into a New Part
- Dissolve Part Dialog
- Repeating MIDI Events of Independent Track Loops
- Extending MIDI Notes
- Fixing MIDI Note Lengths
- Fixing MIDI Note Velocities
- Rendering Sustain Pedal Data to Note Lengths
- Deleting Overlaps
- Editing Velocity
- Deleting Double Notes
- Deleting Controller Data
- Deleting Continuous Controller Data
- Restricting Polyphonic Voices
- Thinning Out Controller Data
- Extracting MIDI Automation
- Reversing the Playback Order of MIDI Events
- Inverting the Order of Selected MIDI Events
- MIDI Editors
- Common MIDI Editor Functions
- Changing the Ruler Display Format
- Zooming in MIDI Editors
- Using Cut and Paste
- Handling Note Events
- Handling Several MIDI Parts
- Using the Controller Display
- Selecting Controllers within the Note Range
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Common MIDI Editor Functions
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- VST System Link
- Video
- ReWire (not in Cubase LE)
- Key Commands
- Adding Key Commands
- Searching for Key Commands
- Removing Key Commands
- Saving Key Commands Presets
- Loading Key Command Presets
- Importing Key Command Settings
- Resetting Key Commands
- Default Key Commands
- Add Track Category
- Audio Category
- Automation Category
- Chords Category
- Devices (Studio) Category
- Direct Offline Processing Category
- Edit Category
- Editors Category
- File Category
- Media Category
- MIDI Category
- Navigate Category
- Nudge Category
- Project Category
- Quantize Category
- Set Insert Length Category
- Tool Category
- Transport Category
- Window Zones Category
- Windows Category
- Zoom Category
- Setting up Tool Modifier Keys
- Customizing
- Optimizing
- Preferences
- Index
Deactivating the Hub
To start Cubase or to create new projects without the Hub, you can deactivate it.
PROCEDURE
1. In the Preferences dialog, select General.
2. Deactivate Use Hub.
RESULT
Cubase starts without opening a project and opens the Project Assistant dialog when you create
a new project using the File menu. However, you can still open the Hub through the Hub menu.
Project Assistant Dialog
The Project Assistant dialog assists you with organizing your projects.
● To open the Project Assistant dialog, deactivate Use Hub in the Preferences dialog
(General page), and select File > New Project.
Category bar
In this section, the available factory templates are sorted into the predened
categories Recording, Production, Scoring, and Mastering.
The Recent category contains a list of the recently opened projects.
The More category contains the default project template and all templates that are
not assigned to any of the other categories.
Template list
When you click on one of the category items, the list below the category bar shows
the available factory templates for this category. Any new templates that you create
are added at the top of the corresponding list.
Location options
This section allows you to specify where the project is stored.
Open Other
This button allows you to open any project le on your system. This is identical to
using the Open command from the File menu.
Project Files
A project le (extension *.cpr) is the central document in Cubase. A project le contains
references to media data that can be saved in the project folder.
NOTE
We recommend to save les only in the project folder, even though you can save them in any
other location to which you have access.
The project folder contains the project le and the following folders that Cubase automatically
creates when necessary:
●
Audio
●
Edits
●
Images
●
Track Pictures
Project Handling
Project Assistant Dialog
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