10.0

Table Of Contents
RELATED LINKS
Add Track Dialog – Audio on page 82
RAM Requirements for Recording
Each track on which you record requires a certain amount of RAM, and the memory usage
increases the longer the recording lasts. For each audio channel, 2.4 MB of RAM are required for
MixConsole settings, etc. The memory usage increases with the length of the recording, the
sample rate, and the number of tracks you record. Consider the RAM limitation of your operating
system when setting up your project for recording.
Selecting an Input Bus for the Track
Before you can record on your track, you must add and set up the required input busses and
specify from which input bus the track will record.
PROCEDURE
1. In the Inspector for the audio track, open the Input Routing pop-up menu.
2. Select an input bus.
RELATED LINKS
Setting up Input and Output Ports on page 16
Audio Bus Setup on page 16
Audio Track Inspector on page 84
Audio Recording
You can record audio using any of the basic recording methods.
When you nish recording, an audio le is created in the Audio folder within the project folder.
In the Pool, an audio clip is created for the audio le, and an audio event that plays the whole clip
appears on the recording track. Finally, a waveform image is calculated for the audio event. If the
recording was very long, this may take a while.
NOTE
The waveform image is calculated and displayed during the actual recording process. This real-
time calculation uses some processing power. If your processor is slow or if you are working on a
CPU-intensive project, deactivate Create Audio Images During Record in the Preferences
dialog (Record—Audio page).
RELATED LINKS
Basic Recording Methods on page 189
Cycle Recording on page 191
Recording
Audio Recording Specics
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