9.5
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- Audio Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Exporting MIDI Tracks as Standard MIDI File
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- On-Screen Keyboard
- Recording
- Importing Audio and MIDI Files
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Direct Offline Processing
- Time Stretch Algorithms
- Audio Functions
- Sample Editor
- Hitpoints
- Tempo Matching Audio
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-Ins
- Remote Controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Functions
- Transpose Setup
- Merging MIDI Events into a New Part
- Dissolve Part
- Repeating MIDI Events of Independent Track Loops
- Extending MIDI Notes
- Fixing MIDI Note Lengths
- Fixing MIDI Note Velocities
- Rendering Sustain Pedal Data to Note Lengths
- Deleting Overlaps
- Editing Velocity
- Deleting Double Notes
- Deleting Controller Data
- Deleting Continuous Controller Data
- Restricting Polyphonic Voices
- Thinning Out Controller Data
- Extracting MIDI Automation
- Reversing the Playback Order of MIDI Events
- Inverting the Order of Selected MIDI Events
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- Adding Key Commands
- Searching for Key Commands
- Removing Key Commands
- Saving Key Commands Presets
- Loading Key Command Presets
- Importing Key Command Settings
- Resetting Key Commands
- The Default Key Commands
- Audio Category
- Automation Category
- Chords Category
- Devices (Studio) Category
- Direct Offline Processing Category
- Edit Category
- Editors Category
- File Category
- Media Category
- MIDI Category
- Navigate Category
- Nudge Category
- Project Category
- Quantize Category
- Set Insert Length Category
- Tool Category
- Transport Category
- Window Zones Category
- Windows Category
- Zoom Category
- Setting Up Tool Modifier Keys
- Customizing
- Optimizing
- Preferences
- Index
Synchronization
Activating VST System Link
Putting the network online
After each computer’s name you will see whether it is online or not. When a computer is online,
it will receive transport and timecode signals, and its sequencer application can be started and
stopped by remote control. If it is off-line, it can only be started from its own keyboard – it is
effectively an independent machine, although it is still on the network.
NOTE
Note that any computer can control any and all of the others – VST System Link is a peer-to-peer
network and there is no absolute “master” computer.
To put all computers online, proceed as follows:
PROCEDURE
1. For all computers, activate the Online checkbox on the VST System Link page.
2. Start playback on one computer to check that the system is working – all computers should
start almost instantly and play perfectly in time, with sample-accurate precision.
●
The Offset Samples setting allows you to adjust whether one machine will play
slightly ahead or behind the rest.
This is normally not needed, but occasionally with some hardware you may find that
the lock is a few samples out. For now, leave it set to 0 – it will most likely be what
you want.
●
The Transfer Bits setting allows you to specify whether you want to transfer 24 or
16 bits. This allows you to use older audio cards which do not support transfer of 24
bits.
RESULT
VST System Link sends and understands all transport commands (such as play, stop, fast
forward, rewind, etc.). This allows you to control the entire network from one computer. If you
jump to a locator point on one machine, all other machines will also instantly jump to that locator
point.
IMPORTANT
Make sure that all computers have their tempos set to the same value, otherwise your
synchronization will be seriously skewed.
Scrubbing via VST System Link
You can scrub on one computer and have the video and audio on another computer scrub along.
However, the playback on the linked systems may not be perfectly in sync while scrubbing and
there are some further restrictions you should bear in mind when scrubbing via VST System Link:
●
Use a remote controller for scrubbing.
●
Always use the system where you started scrubbing to control the scrubbing, e. g. change
the scrub speed or stop scrubbing.
Changing the scrub speed on a remote system will only change the speed on the local
system.
●
You can start playback on all systems.
This stops scrubbing and enters playback on all systems in sync.
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