9.5

Table Of Contents
Export Audio Mixdown
Mixing Down to Audio Files
Allows you to select a file format and make additional settings for the file to be created.
This includes codec settings, metadata, sample rate, bit depth, etc. The available options
depend on the selected file format.
4 Audio Engine Output
Allows you to specify a sample rate, a bit depth, and the number of audio channels for the
audio output.
5 Import Into Project
Allows you to automatically import the resulting audio file back into your project.
6 Post Process
Allows you to specify what happens after the export process.
RELATED LINKS
Channel Selection on page 565
File Location on page 565
File Format on page 567
Audio Engine Output on page 574
Import Into Project on page 575
Post Process on page 576
Mixing Down to Audio Files
PROCEDURE
1. Set up the left and right locators to encompass the section that you want to mix down.
2. Set up your tracks so that they play back the way you want.
This includes muting unwanted tracks or parts, making manual MixConsole settings, and/
or activating the R (Read) automation buttons for MixConsole channels.
IMPORTANT
The setting of the Output Routing in the corresponding track Inspector determines the
channel width of the Export Audio Mixdown export. This means, if no main output bus is
selected, the exported audio file only contains silence.
3. Select File> Export> Audio Mixdown.
4. In the Export Audio Mixdown dialog, make your settings.
5. Click Export.
RESULT
The audio file is exported.
IMPORTANT
If you set the export range in such a way that the effects that are applied to a preceding
event, for example reverb, reach into the next, these will be heard in the mixdown even
though the event itself is not included. To avoid this, mute the first event.
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