9.5

Table Of Contents
Hitpoints
Creating a Groove Quantize Map
Creating a Groove Quantize Map
You can use hitpoints to create a groove quantize map.
PREREQUISITE
The audio event from which you want to extract the timing is opened in the Sample Editor, and
the hitpoints are set at the correct positions.
PROCEDURE
In the Hitpoints section, click Create Groove.
RESULT
The groove is extracted from the audio event and automatically selected in the Quantize Presets
pop-up menu on the Project window toolbar.
AFTER COMPLETING THIS TASK
Open the Quantize Panel and save the groove as a preset.
Creating Markers
You can create markers at hitpoint positions. This allows you to snap to hitpoint positions.
PREREQUISITE
The audio event from which you want to create markers is opened in the Sample Editor, and the
hitpoints are set at the correct positions.
PROCEDURE
In the Hitpoints section, click Create Markers.
RESULT
If your project has no marker track, a marker track is added and activated automatically, and a
marker is created at every hitpoint position.
RELATED LINKS
Markers on page 222
Creating Regions
You can create regions at hitpoint positions. This allows you to isolate recorded sounds.
PREREQUISITE
The audio event from which you want to create regions is opened in the Sample Editor, and the
hitpoints are set at the correct positions.
PROCEDURE
In the Hitpoints section, click Create Regions.
RESULT
Regions are created between two hitpoint positions and shown in the Sample Editor.
RELATED LINKS
Creating Regions on page 311
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