9.5

Table Of Contents
Direct Offline Processing
Direct Offline Processing Workflow
Direct Offline Processing Window on page 281
Direct Offline Processing Workflow
You can perform offline processing operations in the Direct Offline Processing window. The
window always shows the processing of the selected audio.
For the Direct Offline Processing window, the following applies:
Only one instance of the window can be open.
The window size is determined by the displayed process.
The window is non-modal and remains open, even if you edit in the Project window.
The window is always on top of your application. You can change this by activating/
deactivating the Always on Top option in the context menu.
When you add or modify offline processing, the following applies:
All changes are instantly applied to the audio.
If you modify parameters or remove processing, these changes are instantly applied to the
audio.
You get a visual feedback while a process is running.
NOTE
You can add, modify, or delete audio processes at any time, even if a process is running. A
new rendering process is instantly started.
You can undo and redo all Direct Offline Processing operations by using Ctrl/Cmd-Z or
Shift-Ctrl/Cmd-Z.
RELATED LINKS
Direct Offline Processing Window on page 281
Applying Direct Offline Processing Using Key Commands on page 290
Direct Offline Processing Window
The Direct Offline Processing window allows you to add, modify, or delete audio processing
instantly for one or multiple events, clips, or selection ranges in one window. Furthermore, you
can undo any audio processing.
To open the Direct Offline Processing window, do one of the following:
Select Audio> Direct Offline Processing.
Use a key command, by default F7.
On the Project window toolbar, click Open Direct Offline Processing Window.
Select Audio> Processes, and from the submenu, select a process.
NOTE
Processes without adjustable parameter settings, for example, Silence, do not open the
Direct Offline Processing window.
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