9.5

Table Of Contents
Importing Audio and MIDI Files
Importing Audio Files
Copy
Copies the files.
Copied Files
Lists the files that you copied for import.
Importing Audio from Video Files
You can import the audio from a video file without importing the video itself.
PROCEDURE
1. Select File> Import> Audio from Video File.
2. In the file dialog that opens, locate and select the video file, and click Open.
RESULT
The audio of the selected video file is extracted and converted to a wave file that is saved in the
Audio folder.
A new audio clip is created and added to the Pool. In the Project window, an event referencing
the audio file is inserted on the selected track at the project cursor position. If no track was
selected, a new track is created.
RELATED LINKS
Extract Audio from Video on page 600
Importing Video Files on page 596
Importing ReCycle Files
You can import REX and REX 2 audio files created by ReCycle from Propellerhead Software.
ReCycle slices a loop and creates separate samples of each beat, so that you can tempo match
and edit a loop as if it was built of individual sounds.
PREREQUISITE
REX Shared Library is installed on your system.
PROCEDURE
1. Select an audio track and move the project cursor to where you want the imported file to
start.
2. Select File> Import> Audio File.
3. In the file dialog, open the file type pop-up menu and select REX File or REX 2 File.
4. Select the file you want to import, and click Open.
RESULT
The file is imported and automatically adjusted to the current Cubase tempo.
The imported REX file consists of several events, one for each slice in the loop. The events are
automatically placed in an audio part on the selected track and positioned so that the original
internal timing of the loop is preserved.
AFTER COMPLETING THIS TASK
Open the part in the Audio Part Editor to edit each slice separately by muting, moving, and
resizing events, adding effects and processing, for example.
You can also adjust the tempo and have the REX file automatically follow, provided that its track
is set to a musical time base.
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