9.5
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- Audio Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Exporting MIDI Tracks as Standard MIDI File
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- On-Screen Keyboard
- Recording
- Importing Audio and MIDI Files
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Direct Offline Processing
- Time Stretch Algorithms
- Audio Functions
- Sample Editor
- Hitpoints
- Tempo Matching Audio
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-Ins
- Remote Controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Functions
- Transpose Setup
- Merging MIDI Events into a New Part
- Dissolve Part
- Repeating MIDI Events of Independent Track Loops
- Extending MIDI Notes
- Fixing MIDI Note Lengths
- Fixing MIDI Note Velocities
- Rendering Sustain Pedal Data to Note Lengths
- Deleting Overlaps
- Editing Velocity
- Deleting Double Notes
- Deleting Controller Data
- Deleting Continuous Controller Data
- Restricting Polyphonic Voices
- Thinning Out Controller Data
- Extracting MIDI Automation
- Reversing the Playback Order of MIDI Events
- Inverting the Order of Selected MIDI Events
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- Adding Key Commands
- Searching for Key Commands
- Removing Key Commands
- Saving Key Commands Presets
- Loading Key Command Presets
- Importing Key Command Settings
- Resetting Key Commands
- The Default Key Commands
- Audio Category
- Automation Category
- Chords Category
- Devices (Studio) Category
- Direct Offline Processing Category
- Edit Category
- Editors Category
- File Category
- Media Category
- MIDI Category
- Navigate Category
- Nudge Category
- Project Category
- Quantize Category
- Set Insert Length Category
- Tool Category
- Transport Category
- Window Zones Category
- Windows Category
- Zoom Category
- Setting Up Tool Modifier Keys
- Customizing
- Optimizing
- Preferences
- Index
Setting Up Your System
Setting Up Audio
About Recording Levels and Inputs
When you connect your equipment, make sure that the impedance and levels of the audio
sources and inputs are matched. Using the correct type of input is important to avoid distortion
or noisy recordings. For microphones, for example, different inputs can be used, such as
consumer line level (-10 dBV) or professional line level (+4 dBu).
Sometimes, you can adjust input characteristics on the audio interface or on its control panel. For
details, refer to the documentation that came with the audio hardware.
IMPORTANT
Cubase does not provide any input level adjustments for the signals that are coming into your
audio hardware, since these are handled differently for each card. Adjusting input levels is either
done in a special application that is included with the hardware or its control panel.
Word Clock Connections
If you are using a digital audio connection, you may also need a word clock connection between
the audio hardware and external devices. For details, refer to the documentation that came with
the audio hardware.
IMPORTANT
Set up word clock synchronization correctly, or you may experience clicks and crackles in your
recordings.
Selecting an Audio Driver
By selecting an audio driver, you allow Cubase to communicate with the audio hardware.
Normally, when you start Cubase, a dialog opens that prompts you to select a driver, but you can
also select your audio hardware driver as described below.
NOTE
On Windows operating systems, we recommend that you access your hardware via an ASIO
driver developed specifically for the hardware. If no ASIO driver is installed, contact the
manufacturer of your audio hardware for information on available ASIO drivers. If no specific
ASIO driver is available, you can use the Generic Low Latency ASIO driver.
PROCEDURE
1. Select Studio> Studio Setup.
2. In the Devices list, select VST Audio System.
3. Open the ASIO Driver pop-up menu and select your audio hardware driver.
4. Click OK.
Setting Up Audio Hardware
PREREQUISITE
You have selected a driver for your audio hardware.
PROCEDURE
1. Select Studio> Studio Setup.
2. In the Devices list, select your audio hardware driver.
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