9.0
Table Of Contents
- Table of Contents
- Included Effect Plug-ins
- MIDI Effects
- Included VST Instruments
- Groove Agent SE
- HALion Sonic SE
- LoopMash
- Mystic
- Padshop
- Prologue
- Retrologue
- Spector
- Functional Diagrams
- Index
Included VST Instruments
Spector
Decay
After the maximum value has been reached, the value starts to drop. How long
this takes is governed by the Decay parameter. The Decay has no effect if the
Sustain parameter is set to maximum.
Sustain
Determines the level for the envelope after the Decay phase. Note that Sustain
represents a level, whereas the other envelope parameters represent times.
Release
Determines the time it takes for the value to fall back to zero after releasing the
key. Range is from 0.0 milliseconds to 91.1 seconds.
Punch
If Punch is activated, the start of the decay phase is delayed a few milliseconds,
that is, the envelope stays at top level for a moment before moving on to the
decay phase. The result is a punchier attack similar to a compressor effect. This
effect is more pronounced with short attack and decay times.
Retrigger
If Retrigger is activated, the envelope retriggers each time you play a new note.
However, with certain textures/pad sounds and a limited number of voices, it
is recommended to leave the button deactivated, due to click noises that might
occur.
Assigning Envelope Modulation Destinations
You can assign a modulation destination for an envelope.
PROCEDURE
1. Click in the Mod Dest box for one of the envelopes.
A pop-up menu appears in which all possible modulation destinations are shown. All
Sound parameters as well as most LFO and Envelope parameters are available as
destinations.
2. Select a destination, for example, Cut.
The selected modulation destination is now shown in the list. Beside the destination, a
default value (50) has been set. The value represents the modulation amount.
•
You can set positive and negative modulation values by clicking on the value in
the list, typing in a new value, and pressing Enter.
To enter negative values, type a minus sign followed by the value.
3. Select a suitable envelope curve for the modulation.
You should now hear the Cut parameter being modulated by the envelope as you play.
4. Using the same basic method, you can add any number of modulation destinations for
the envelope.
They are all listed in the Mod Dest box.
•
To remove a modulation destination, click on its name in the list and select Off
from the pop-up menu.
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