6.0
Table Of Contents
- Table of Contents
- The supported remote control devices
- Introduction
- Apple Remote (Macintosh only)
- CM Automation Motor Mix
- Steinberg Houston
- JL Cooper CS-10
- JL Cooper MCS-3000
- Mackie Control
- Mackie HUI
- Radikal Technologies SAC-2K
- Roland MCR-8
- Tascam US-428
- Gallery Software ADRStudio (Nuendo only)
- WK-Audio ID (Nuendo only)
- Yamaha 01V
- Yamaha DM2000/DM 2000v2
- Yamaha DM1000v2
- Yamaha 01v96v2
- Yamaha 02r96v2
- Yamaha 01x
- Mackie Control
31
Mackie Control
Jumping to a marker
In the Markers section (directly above the Transport Con-
trols), press the Prev or Next button to jump from the cur-
rent project cursor position to the previous or next marker
position in your project.
Adding a marker
1. Navigate the project cursor to the position where you
want to add a marker.
2. In the Markers section, press the Add button.
A marker is placed at the current cursor position in your project.
Switching the time display
When you press the SMPTE/Beats button in the Display
section, the time display of Mackie Control will switch be-
tween “bars and beats” and the timecode format as se-
lected in the project setup of your application.
This change is also reflected on the Transport bar.
Other functions
This section describes the remaining functions available
on the Mackie Control panel.
Project functions
The Save and Revert buttons in the Action Keys section of
the panel have the following functionality:
• Press the Save button to save the current project.
This is the same as selecting “Save” from the File menu.
• Hold Shift and press Save to save a backup copy of the
current project.
This is the same as using the “Save New Version” command.
• Press the Revert button to go back to the last saved
version of the current project.
This is the same as selecting “Revert” from the File menu.
Edit functions
The Undo and Redo buttons in the Action Keys section of
the panel have the following functionality:
• Press Undo to undo the last operation in your application.
• Pressing Shift and Undo simultaneously opens the Edit
History dialog.
• Press Redo to “undo the undo”.
Working with windows
The buttons above and to the left of the Markers section
allow you to control project functions or to open and close
windows in your application.
• Press the Left button to set the project cursor to the po-
sition marked by the left locator.
• Hold down Shift and press the Left button to move the
left locator to the current project cursor position.
• Press the Right button to set the project cursor to the
position marked by the right locator.
• Hold down Shift and press the Right button to move the
right locator to the current project cursor position.
• Press the Cycle button to switch Cycle mode on or off
in your program. This setting is reflected on the Transport
bar.
• Press the Punch button to switch automatic punch in on
or off in your program. This setting is reflected on the
Transport bar.
!
If you first change the time display on the Transport
bar in your application, this change is not reflected
by Mackie Control.