8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Preferences
VST
672
Default Send Level
This allows you to specify a default level for your send effects.
Group Channels: Mute Sources as well
By default, when you mute a group channel no audio will pass through the
group. However, other channels that are routed directly to that group channel
will remain unmuted. If any of those channels have cue sends routed to other
group channels, FX channels or output busses, those will still be heard.
If Group Channels: Mute Sources as well is activated, muting a group
channel will cause all other channels directly routed to it to be muted as well.
Pressing mute again will unmute the group channel and all other channels
directly routed to it. Channels that were muted prior to the group channel
being muted will not remember their mute status and will be unmuted when
the group channel is unmuted.
NOTE
Group Channels: Mute Sources as well does not affect how mute
automation is written. Writing mute automation on a group channel only
affects the group channel and not channels routed to it. When writing the
automation you will see the other channels being muted when this option is
checked. However, upon playback, only the group channel will respond to the
automation.
Delay Compensation Threshold (for Recording)
Cubase features full delay compensation - any delay inherent in the VST
plug-ins you use will automatically be compensated for during playback.
However, when you play a VST instrument in realtime or record live audio
(with monitoring through Cubase activated), this delay compensation may
result in added latency. To avoid this, you can click the Constrain Delay
Compensation button on the Project window toolbar. This function tries to
minimize the latency effects of the delay compensation, while maintaining the
sound of the mix as far as possible.
The Delay Compensation Threshold setting is a kind of “tolerance” setting for
the Constrain Delay Compensation function - only plug-ins with a delay higher
than this threshold setting will be affected by the Constrain Delay
Compensation function. By default, this is set to 0.0
ms, which means that all
plug-ins will be affected (e.
g. turned off) when you activate Constrain Delay
Compensation. If you feel that a little latency is acceptable, you can raise this
threshold value.
Auto Monitoring
Determines how Cubase handles monitoring (listening to the input signal
during recording). The following options are available:
• Manual
This option allows you to turn input monitoring on or off by clicking the
monitor button in the track list, Inspector, or MixConsole.
• While Record Enabled
With this option you will hear the audio source connected to the
channel input whenever the track is record enabled.