8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Preferences
MIDI
664
Import Controller as Automation Tracks
If this is activated, MIDI controller events in the MIDI file will be converted to
automation data for the MIDI tracks. If this is deactivated, controller data for
the MIDI parts will be imported.
Import to Left Locator
If this is activated, the imported MIDI file will be placed so that it starts at the
position of the left locator - otherwise it will start at the beginning of the
project. Note that if you choose to have a new project created automatically,
the MIDI file will always start at the beginning of the project.
Import Markers
If this is activated, any markers that have been added are imported with the
MIDI file.
Import dropped File as single Part
If this is activated and you drag and drop a MIDI file into the project, the whole
file will be placed on a single track.
Ignore Master Track Events on Merge
If this is activated and you import a MIDI file into the current project, tempo
track data in the MIDI file is ignored. The imported MIDI file will play according
to the current Tempo track in the project.
If this option is deactivated, the Tempo Track Editor will be adjusted
according to the tempo information in the MIDI file.
Auto Dissolve Format 0
If this is activated and you import a MIDI file of type 0 into the project, the file
will automatically be “dissolved”: For each embedded MIDI channel in the file,
a separate track will be inserted in the Project window.
If this is deactivated, only one MIDI track will be created. This track will be set
to MIDI Channel “Any”, allowing all MIDI events to play back on their original
channels. You can also use the “Dissolve Part” function on the MIDI menu to
distribute the events onto different tracks (or lanes) with different MIDI
Channels at a later stage.
Destination
This allows you to specify what happens when you drag a MIDI file into the project:
•Select MIDI Tracks to create MIDI tracks for the imported file.
•Select Instrument Tracks to create instrument tracks for each MIDI
channel in the MIDI file and let the program automatically load
appropriate presets.
•Select HALion Sonic SE multi-timbral to create several MIDI tracks,
each routed to a separate instance of HALion Sonic SE in the VST
Instruments window and load the appropriate presets.
NOTE
In Cubase LE, this is automatically set to MIDI Tracks.