8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Preferences
Editing
650
Drag Delay
When you click and drag an event, this setting determines the delay before
the event is moved. This helps you avoid accidentally moving events when you
click on them in the Project window.
Editing - Audio
Treat Muted Audio Events like Deleted
If you have two overlapping audio events in your project and you mute the top
one (the event you hear during playback), playback of the other (obscured)
event will still only start at the end of the overlapping section.
If this is not what you want, Treat Muted Audio Events like Deleted allows
you to immediately play the obscured event when muting the top event.
Use Mouse Wheel for Event Volume and Fades
• If this is activated, you can use the mouse wheel to move the event
volume curve up or down.
• When you hold down [Shift] while moving the mouse wheel, the fade
curves will be affected. To move the end point of the fade in, position
the mouse in the left half of the event. To move the start point of the fade
out, position the mouse in the right half of the event.
On Import Audio Files
This setting determines what happens when importing an audio file into a
project:
• Open Options Dialog
An Import Options dialog opens when you import, allowing you to select
whether you want to copy the file to the audio folder and/or convert it to
the project settings.
• Use Settings
Allows you to set the following standard actions:
Copy Files to Working Directory copies the files to the project’s audio
folder before import.
Convert and Copy to Project If Needed copies the files to the
project’s audio folder before import and converts them if the files have
a different sample rate or a lower resolution than the project settings.
Enable Automatic Hitpoint Detection
If this is activated, and you add an audio file to your project by recording or by
importing, Cubase automatically detects its hitpoints. This allows you to
navigate to hitpoints of an audio file from within the Project window.
Remove Regions/Hitpoints on all Offline Processes
If this is activated and you perform offline processing on an audio range that
contains regions, these will be removed.