8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Preferences
Editing
648
MixConsole Channel Strip
Allows you to adjust the default colors for the channel strips in the
MixConsole.
Editing
Select Track on Background Click
This allows you to select a track by clicking in the event display background.
Auto Select Events under Cursor
If this option is activated, all events in the Project window or in an editor that
are currently touched by the project cursor are automatically selected. This
can be helpful when you rearrange your project, because it allows you to
select whole sections (on all tracks) simply by moving the project cursor.
Cycle Follows Range Selection
If this is activated, range selections that you make in the Sample Editor will
be mirrored in the Project window as well. This lets you audition a range in
the Sample Editor as a loop with the main transport controls, rather than with
the Audition and Audition Loop controls in the Sample Editor.
Delete Overlaps
If this is activated and you move, size, or nudge an event so that it partly
overlaps another event, the other event is automatically resized so that the
overlapped (hidden) section is removed. Hold [Shift] while moving to override
this setting.
Link Editors
When this is activated, the parts or events shown in the open editor windows
will follow the selection that you make in the Project window.
Parts Get Track Names
If this is activated and you move an event from one track to another, the moved
event will automatically be named according to its new track. Otherwise, the
event will retain the name of the original track.
Quick Zoom
If this option is activated, the contents of parts and events will not be
continuously redrawn when you zoom manually. Instead, the contents are
redrawn once you have stopped changing the zoom – activate this if screen
redraws are slow on your system.
Use Up/Down Navigation Commands for Selecting Tracks only
• When this option is deactivated and no event/part is selected in the
Project window, the up/down arrow keys on the computer keyboard are
used to step through the tracks in the track list.