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Table Of Contents
Synchronization
Activating VST System Link
583
Application examples
Using one computer for VST instruments (not in Cubase LE)
In this example, one computer will be used as main record and playback machine,
and another computer as a virtual synth rack.
PROCEDURE
1. Record a MIDI track into computer 1.
2. Once you have finished recording, route the MIDI output of that track to VST
System Link MIDI port 1.
3. On computer 2, open up the VST Instruments window and assign an
instrument to the first slot in the rack.
4. Route the VST instrument channel to the desired output bus.
If you are using computer 1 as your main mixing computer, this would be one of the
VST System Link output busses, connected to computer 1.
5. Create a new MIDI track in the Project window of computer 2 and assign the
MIDI output of the track to the VST instrument you created.
6. Assign the MIDI input of the track to be VST System Link port 1.
Now, the MIDI track on computer 1 is routed to the MIDI track on computer 2, which
in turn is routed to the VST instrument.
7. Now activate monitoring for the MIDI track on computer 2, so that it will listen
and respond to any MIDI commands coming in.
In Cubase, click the Monitor button in the track list or Inspector.
8. Start playback on computer 1.
It will now send the MIDI information on the track to the VST instrument loaded on
computer 2.
RESULT
Even with a slow computer you should be able to stack a whole bunch of extra VST
instruments this way, expanding your sound palette considerably. Do not forget that
VST System Link MIDI is also sample-accurate, and thus has much tighter timing
than any hardware MIDI interface ever invented!
Creating a virtual effect rack
The effect sends for an audio channel in Cubase can either be routed to an FX
channel track or to any activated group or output bus. This allows you to use a
separate computer as a “virtual effect rack”.
PROCEDURE
1. On computer 2 (the machine you will use as effect rack), add a new stereo
audio track.
You cannot use an FX channel track in this case, since the track must have an audio
input.