8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Synchronization
Activating VST System Link
581
In the following example, we assume you are using two computers, with computer
1 as your main mix computer and computer 2 running two additional stereo audio
tracks, an FX channel track with a reverb plug-in and a VST instrument plug-in with
stereo outputs.
PROCEDURE
1. Set things up so that you can listen to the audio playback from computer 1.
In other words, you need an unused set of outputs, e. g. an analog stereo output,
connected to your monitoring equipment.
2. On computer 2, route each of the two audio tracks to a separate output bus.
These should be busses connected to the digital outputs – let’s call them Bus 1 and
2.
3. Route the FX channel track to another VST System Link bus (Bus 3).
4. Route the VST instrument channel to yet another bus (Bus 4).
5. Go back to computer 1 and check the corresponding four VST System Link
input busses.
If you start playback on computer 2, the audio should “appear” on the input busses
on computer 1. However, to mix these audio sources you need actual mixer channels.
6. Add four new stereo audio tracks on computer 1 and route these to the output
bus you use for listening, e.
g. to the analog stereo outputs.
7. For each of the audio tracks, select one of the four input busses.
Now, each computer 2 bus is routed to a separate audio channel on computer 1.
8. Activate monitoring for the four tracks.
RESULT
If you now start playback, the audio from computer 2 will be sent “live” to the new
tracks on computer 1, allowing you to hear them together with any tracks you play
back on computer 1.
Adding more tracks
What if you have more audio tracks than you have VST System Link busses
(physical outputs)? Then you just use the computer 2 mixer as a submixer: Route
several audio channels to the same output bus and adjust the output bus level if
needed.
NOTE
If your audio cards have multiple sets of input and output connections, you can link
up multiple ADAT cables and send audio via any of the busses on any of the cables.