8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Synchronization
Clock sources (speed references)
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Clock sources (speed references)
Once the position is established, the next essential factor for synchronization is the
playback speed. Once two devices start playing from the same position, they must
run at exactly the same speed in order to remain in sync. Therefore, a single speed
reference must be used and all devices in the system must follow that reference.
With digital audio, the speed is determined by the audio clock rate. With video, the
speed is determined by the video sync signal.
Audio clock
Audio clock signals run at the speed of the sample rate used by a digital audio
device and are transmitted in several ways:
Word clock
Word clock is a dedicated signal running at the current sample rate that is fed
over BNC coaxial cables between devices. It is the most reliable form of audio
clock and is relatively easy to connect and use.
AES/SPDIF Digital Audio
An audio clock source is embedded within AES and SPDIF digital audio
signals. This clock source can be used as a speed reference. Preferably, the
signal itself does not contain any actual audio (digital black), but any digital
audio source can be used if necessary.
ADAT Lightpipe
ADAT Lightpipe, the 8-channel digital audio protocol developed by Alesis,
also contains audio clock and can be used as a speed reference. It is
transmitted via optical cables between devices.
NOTE
Do not confuse the audio clock embedded in the Lightpipe protocol with ADAT
Sync, which has timecode and machine control running over a proprietary DIN plug
connection.
MIDI clock
MIDI clock is a signal that uses position and timing data based on musical bars and
beats to determine location and speed (tempo). It can perform the same function as
a positional reference and a speed reference for other MIDI devices. Cubase
supports sending MIDI clock to external devices but cannot slave to incoming MIDI
clock.
IMPORTANTIMPORTANTIMPORTANTIMPORTANT
MIDI clock cannot be used to synchronize digital audio. It is only used for MIDI
devices to play in musical sync with one another. Cubase does not support being a
MIDI clock slave.