8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Synchronization
Timecode (positional references)
565
• The “timecode slave” is any device receiving the timecode and synchronizing
or “locking” to it.
Timecode (positional references)
The position of any device is most often described using timecode. Timecode
represents time using hours, minutes, seconds, and frames to provide a location for
each device. Each frame represents a visual film or video frame.
Timecode can be communicated in several ways:
• LTC (Longitudinal Timecode) is an analog signal that can be recorded on
tape. It should be used for positional information primarily. It can also be used
for speed and phase information as a last resort if no other clock source is
available.
• VITC (Vertical Interval Timecode) is contained within a composite video
signal. It is recorded onto video tape and is physically tied to each video frame.
• MTC (MIDI Timecode) is identical to LTC except that it is a digital signal
transmitted via MIDI.
Timecode standards
Timecode has several standards. The subject of the various timecode formats can
be very confusing due to the use and misuse of the shorthand names for specific
timecode standards and frame rates. The reasons for this confusion are described
in detail below. The timecode format can be divided into two variables: frame count
and frame rate.
Frame count (frames per second)
The frame count of timecode defines the standard with which it is labeled. There are
four timecode standards:
24 fps Film (F)
This frame count is the traditional count for film. It is also used for HD video
formats and commonly referred to as “24 p”. However, with HD video, the
actual frame rate or speed of the video sync reference is slower, 23.976
frames per second, so timecode does not reflect the actual realtime on the
clock for 24p HD video.
25 fps PAL (P)
This is the broadcast video standard frame count for European (and other PAL
countries) television broadcast.