8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
MIDI Editors
SysEx Messages
503
MIDI SysEx Editor
SysEx events are shown in the controller lane, their entire content is displayed in the
MIDI SysEx Editor.
• To open the MIDI SysEx Editor for a SysEx event, double-click the SysEx
event on the controller lane.
The display shows the entire message on one or several lines. SysEx messages
always begin with F0 and end with F7 and a number of arbitrary bytes in between.
If the message contains more bytes, so that they do not entirely fit on one line, it
continues on the next line. The Address indication to the left helps you find out on
which position in the message a certain value is located.
You can edit all values except for the first (F0) and the last ones (F7).
In the MIDI SysEx Editor, the bytes are displayed as follows:
• In the main display, values are shown in hexadecimal format.
• To the right of the main display, values are shown in ASCII format.
• At the bottom of the dialog, the selected value is shown in ASCII, binary, and
decimal formats.
Adding and Deleting Bytes
• To add a byte, open the MIDI SysEx Editor and click Insert. The byte is
added before the selected byte.
• To delete a byte, open the MIDI SysEx Editor, select a byte, and click Delete.
• To delete the complete SysEx message, select it in the controller lane and
press [Delete] or [Backspace].