8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
MIDI Editors
Drum Editor Operations
496
The list on the left shows the currently loaded drum maps. The sounds and settings
of the selected drum map are displayed on the right.
NOTE
The settings for the drum sounds are the same as in the Drum Editor.
Output
Allows you to select the output for the drum map sounds.
Drum Sound List
Lists all drum sounds and their settings. To audition a drum sound, click the
leftmost column.
NOTE
If you audition a sound in the Drum Map Setup dialog and the sound is set
to MIDI output Default, the output that is selected on the Output pop-up
menu in the lower left corner is used. When auditioning a default output sound
in the Drum Editor, the MIDI output selected for the track is used.
The Functions pop-up menu contains the following options:
New Map
Adds a new drum map to the project. The drum sounds are named “Sound 1,
Sound 2, etc.” and have all parameters set to default values. The map is
named “Empty Map”.
To rename the drum map, click the name in the list and type in a new name.
New Copy
Adds a copy of the currently selected drum map to create a new drum map.
You can then change the drum sound settings of the copy and rename the
drum map in the list.
Remove
Removes the selected drum map from the project.