8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
MIDI Editors
Drum Editor
491
Controller Display
The area at the bottom of the Drum Editor window is the controller display.
It consists of one or several controller lanes that show one of the following
properties or event types:
• Velocity values of the notes
• Pitchbend events
• Aftertouch events
• Poly Pressure events
• Program Change events
• System Exclusive events
• Any type of continuous controller event
Velocity values are shown as vertical bars in the controller display. Each velocity bar
corresponds to a note in the note display. Higher bars correspond to higher velocity
values.
Events other than velocity values are shown as blocks. The block corresponds to
the event values. The beginning of an event is marked by a curve point.
When you select a line in the drum sound list, only the velocity controller events that
belong to the note events on this line are displayed in the controller display.
If you select more than one line in the drum sound list, the controller lane shows all
velocity controller events for all notes on the selected lines. This is useful when you
have to adjust the controller values between different drum sounds.
NOTE
Unlike note events, controller events have no length. The value of a controller event
in the display is valid until the beginning of the next controller event.