8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
MIDI Editors
Score Editor Operations
474
Score Display
The main area of the Score Editor window shows the notes in the edited parts on
one or several staves. Parts on different tracks are shown on different staves.
• If you are editing one or several parts on the same track, as much of them as
possible is shown on several staves, comparable with a score on paper.
• If you are editing parts on several tracks, they are put on a grand staff. A grand
staff is composed of multiple staves that are tied together by bar lines.
• The number of bars that are displayed on the screen depends on the size of
the window and the number of notes in each bar.
• The end of the last part is indicated by a double bar line.
All MIDI input is directed to one of the tracks, which is called the active staff. The
active staff is indicated by a blue rectangle to the left of the clef symbol.
• To change the active staff, click on the staff that you want to activate.
Score Editor Operations
This section describes the principal editing operations within the Score Editor.
Improving the Score Display
When you open the Score Editor for a part that was recorded in real time, the score
may not look as legible as you expect. The Score Editor can ignore the minor time
variances in performance and make a neater score. To achieve this, the Staff
Settings dialog provides settings that determine how the program displays the
music.