8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
MIDI Processing
Dissolve Part
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Applying effects to a single part
Normally, the MIDI modifiers affect a whole MIDI track. This may not always be what
you want. For example, you may want to apply some MIDI modifiers to a single part
(without having to create a separate track for that part only). The “Merge MIDI in
Loop” function can help:
PROCEDURE
1. Set up your MIDI modifiers the way you want them for the part.
This will of course affect the whole track, but focus on the part for now.
2. Set the locators to encompass the part.
An easy way to do this is to select the part and choose Locators to Selection from the
Transport menu (or use the corresponding key command, by default [P]).
3. Make sure that the track holding the part is selected in the track list.
4. On the MIDI menu, select “Merge MIDI in Loop…”.
The MIDI Merge Options dialog opens.
5. Activate the desired options, making sure that “Erase Destination” is
activated, and click OK.
A new part is created on the same track, containing the processed events. The
original part is deleted.
6. Turn off or reset all MIDI modifiers, so that the track plays back as before.
Dissolve Part
The Dissolve Part function on the MIDI menu allows you to separate MIDI events
according to channels or pitches:
• When you work with MIDI parts (on MIDI channel “Any”) containing events on
different MIDI channels, activate the “Separate Channels” option.
• To separate MIDI events according to pitch, activate the “Separate Pitches”
option.
Typical examples are drum and percussion tracks, where different pitches
usually correspond to separate drum sounds.
NOTE
When dissolving a part into either separate channels or separate pitches, you can
automatically remove the silent (empty) areas of the resulting parts by activating the
“Optimized Display” checkbox in the Dissolve Part dialog.