8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Audio Part Editor
Opening the Audio Part Editor
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Opening the Audio Part Editor
The Audio Part Editor can display several parts at once, and you can also have more
than one Audio Part Editor open at the same time.
PROCEDURE
1. Select one or more audio parts in the Project window.
2. Double-click on any one of them or use the Edit-Open key command, by
default [Ctrl]/[Command]-[E].
Double-clicking on an audio event in the Project window will open the Sample Editor.
RELATED LINKS
Opening the Sample Editor on page 282
About Lanes
Lanes can make it easier to work with several audio events in a part. Moving some
of the events to another lane can make selection and editing much easier.
If the Snap function is deactivated and you want to move an event to another lane
without accidentally moving it horizontally, press [Ctrl]/[Command] while dragging
it up or down.
RELATED LINKS
Track Handling on page 91