8.0

Table Of Contents
Sample Editor
Working with hitpoints and slices
302
Resetting hitpoints
Sometimes it can be useful to reset hitpoints to their original state, e. g. because you
still want them to be affected by the Threshold slider.
PROCEDURE
To reset hitpoints to their original state, press [Ctrl]/[Command]-[Alt]/[Option]
so that the tooltip “Enable/Unlock Hitpoints” is shown and drag a rectangle
over the hitpoints.
RESULT
All disabled and locked hitpoints within the area defined by the rectangle are reset.
Note that some of the hitpoints may still appear as disabled due to the Threshold
slider and Beats pop-up menu settings.
Inserting hitpoints
If you get too few hitpoints using the filter options, you can insert hitpoints manually.
PROCEDURE
To insert a new hitpoint, press [Alt]/[Option] and click at the position where
you want to enter the new hitpoint (i. e. at the start of the sound).
Manually added hitpoints are locked by default.
Moving hitpoints
If a hitpoint was either placed too far away from the start of the sound or too far into
the sound, you can move it.
PROCEDURE
To move a hitpoint, press [Alt]/[Option] and point the mouse at the vertical line
of the hitpoint.
RESULT
The mouse pointer changes to a double arrow and the tooltip “Move Hitpoint” is
shown. You can now drag the hitpoint to its new position.
NOTE
Moved hitpoints are locked by default.