8.0

Table Of Contents
Sample Editor
Working with hitpoints and slices
301
An enabled, a disabled, and a locked hitpoint
Disabling and locking hitpoints
After applying the different hitpoint filters, you may find that you want to keep
individual hitpoints that were filtered out or disable hitpoints that you do not need.
Furthermore, you may want to lock certain hitpoints.
To lock a hitpoint, move the mouse pointer over the gray triangle on the
timeline so that the tooltip “Lock Hitpoint” is shown. Click on the triangle.
This way, enabled and disabled hitpoints can be locked.
To lock a disabled hitpoint, you can also press [Alt]/[Option] and move the
mouse over the waveform. At positions where a disabled hitpoint can be
locked, a gray hitpoint line and the tooltip “Lock Hitpoint” are shown. Click to
lock the hitpoint.
To lock multiple hitpoints, press [Shift]-[Alt]/[Option] so that the tooltip “Lock
multiple hitpoints” is shown and drag a rectangle over the hitpoints.
All enabled and disabled hitpoints within the area defined by the rectangle
become locked.
To disable hitpoints, press [Shift] so that the tooltip “Disable Hitpoints” is
shown and click on the line of a single hitpoint or drag a rectangle over all the
hitpoints that you want to disable.
This way, enabled and locked hitpoints can be disabled.
To disable a locked hitpoint, you can also point the mouse at the blue hitpoint
triangle on the timeline so that the tooltip “Disable Hitpoint” is shown. Click
on the triangle.