8.0

Table Of Contents
Sample Editor
Working with hitpoints and slices
299
Automatic Hitpoint Detection
When you add an audio file to your project by recording or by importing, Cubase
automatically detects hitpoints. This allows you to navigate to hitpoints of an audio
file from within the Project window.
For long audio files, hitpoint detection may take a while. All operations that are
based on hitpoints are disabled during the calculation.
To disable automatic hitpoint detection, select File > Preferences > Editing
> Audio and deactivate Enable Automatic Hitpoint Detection.
In the Project window, hitpoints are shown for the selected event, provided
that the zoom factor is high enough.
To hide them, select File > Preferences > Event Display > Audio and
disable Show Hitpoints on Selected Events.
Filtering hitpoints
You can filter hitpoints in the Hitpoints Inspector tab of the Sample Editor.
You can use the following parameters to filter hitpoints:
Threshold
This filters hitpoints by their peaks. This allows you to discard hitpoints of
quieter crosstalk signals, for example.
Minimum Length
This filters hitpoints by the distance between two hitpoints. This allows you to
avoid creating slices that are too short.
Beats
This allows you to filter hitpoints by their musical position. This allows you to
discard hitpoints that do not fit within a certain range of a defined beat value.