8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Sample Editor
General Functions
289
Adjusting the snap point
The snap point is a marker within an audio event. It is used as a reference position
when you move events with snap activated, so that the snap point is “magnetic” to
whatever snap positions you have selected.
By default, the snap point is set at the beginning of the audio event, but often it is
useful to move the snap point to a “relevant” position in the event, such as a
downbeat.
NOTE
• If you adjust the snap point with the Scrub tool, the audio is played back.
• Cubase Elements only: You can also adjust the snap point by setting the
project cursor at the desired position and selecting “Snap Point To Cursor”
on the Audio menu.
The snap point will be set to the position of the cursor. This method can also
be used in the Project window and the Audio Part Editor.
• It is also possible to define a snap point for a clip (for which there is no event
yet).
To open a clip in the Sample Editor, double-click it in the Pool. After having set the
snap point, you can insert the clip into the project from the Pool or the Sample Editor
with the set snap point position.
IMPORTANTIMPORTANTIMPORTANTIMPORTANT
Events and clips can have different snap points. If you open a clip from the Pool, you
can edit the clip snap point. If you open a clip from within the project window, you
can edit the event snap point. The clip snap point serves as a template for the event
snap point. However, it is the event snap point that is taken into account when
snapping.
To adjust the snap point, proceed as follows:
PROCEDURE
1. Activate the “Show Audio Event” option on the toolbar, so that the event is
displayed in the editor.
2. If needed, scroll until the event is visible, and locate the “S” flag in the event.
If you have not adjusted this previously, it is located at the beginning of the event.
3. Click on the “S” flag and drag it to the desired position.