8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Sample Editor
Window overview
284
RELATED LINKS
Using the Setup options on page 627
The Sample Editor Inspector
On the left in the Sample Editor, you will find the Sample Editor Inspector. It
contains tools and functions for working in the Sample Editor.
The Hitpoints tab
On this tab, hitpoints can be marked and edited. Hitpoints allow you to slice
your audio and to create groove quantize maps from your audio. You can also
create markers, regions, and events based on hitpoints.
RELATED LINKS
Working with hitpoints and slices on page 297
The overview line
The overview line displays the whole clip.
1) Event Start
2) Selection
3) Event End
4) Viewing area
5) Snap Point
The section currently shown in the main waveform display of the Sample Editor (the
viewing area) is indicated by a rectangle in the overview line, and the current
selection range is also shown. If the “Show Audio Event” button is activated on the
toolbar, event start/end and snap point are shown in the overview line.