8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Sample Editor
Window overview
282
Warping audio on page 297
Working with hitpoints and slices on page 297
Opening the Sample Editor
To open the Sample Editor, double-click an audio event in the Project window or
the Audio Part Editor, or double-click an audio clip in the Pool. You can have more
than one Sample Editor window open at the same time.
NOTE
Double-clicking an audio part in the Project window opens the Audio Part Editor,
even if the part contains a single audio event only.
RELATED LINKS
Audio Part Editor on page 306
The toolbar
The toolbar contains various tools for selecting, manipulating and playing back
audio, as well as options that affect the appearance and behavior of the Sample
Editor.
In the Musical Information section at the right of the toolbar, the estimated length of
your audio file is displayed in bars and beats (PPQ) together with the estimated
tempo and the time signature. These values are important for using Musical Mode.
The Algorithm pop-up menu allows you to select an algorithm for the realtime time
stretching.
• You can customize the toolbar by right-clicking it and using the context menu
to hide or show items.
Show Audio Event
When the “Show Audio Event” button is activated on the toolbar, the section
corresponding to the edited event is highlighted in the waveform display and
the Overview. The sections of the audio clip not belonging to the event are
shown with a gray background.
• You can adjust the start and end of the event in the clip by dragging the
event handles in the waveform display.
IMPORTANT
This button is only available if you have opened the Sample Editor by
double-clicking an audio event in the Project window or the Audio Part Editor.
It is not available if you have opened the audio event from the Pool.