8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Audio processing and functions
Time stretch algorithm
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Standard – Mix
This mode preserves the rhythm and minimizes the artifacts for pitched
material that does not meet the above criteria (i.
e. with a less homogenous
sound character).
This preset is selected by default for audio that is not categorized.
Standard – Custom
This preset allows you to manually tweak the time stretching parameters (see
below). By default, the settings that are shown when you open the dialog are
those of the last preset used (except if the Solo preset has been selected, see
below).
Standard – Solo
This mode preserves the timbre of the audio. Only use it for monophonic
material (solo woodwind/brass instruments or solo vocals, monophonic
synths or string instruments that do not play harmonies).
If you select the “Standard – Custom” option, a dialog opens where you can
manually adjust the three parameters that govern the sound quality of the time
stretching:
Grain size
The standard time-stretching algorithm splits the audio into small pieces
called “grains”. This parameter determines the size of the grains. For material
with many transients, use low grain size values for best results.
Overlap
Overlap is the percentage of the whole grain that will overlap with other
grains. Use higher values for material with a stable sound character.
Variance
Variance is also a percentage of the whole length of the grains, and sets a
variation in positioning so that the overlapping area sounds smooth. A
Variance setting of 0 will produce a sound akin to time stretching used in early
samplers, whereas higher settings produce more (rhythmic) “smearing”
effects but less audio artifacts.