8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Audio processing and functions
Freeze Edits
272
• Use Locators
Clicking the diamond-shaped button below the Range fields sets the
Range values to the left and right Locator positions, respectively.
Time Stretch Ratio section
The Time Stretch Ratio determines the amount of time stretch as a
percentage of the original length. If you use the settings in the Resulting
Length section to specify the amount of time stretch, this value will change
automatically.
Algorithm section
Here you can choose a preset for the realtime time stretch algorithm.
RELATED LINKS
Time stretch algorithm on page 279
Freeze Edits
The Freeze Edits function on the Audio menu allows you to make all processing and
applied effects permanent for a clip:
PROCEDURE
1. Select the clip in the Pool or one of its events in the Project window.
2. Select “Freeze Edits…” from the Audio menu.
• If there is only one edit version of the clip (no other clips refer to the same audio
file), the following dialog will appear:
If you select “Replace”, all edits will be applied to the original audio file (the one
listed in the clip’s Path column in the Pool). If you select “New File”, the Freeze
Edits operation will create a new file in the Audio folder within the project folder
(leaving the original audio file unaffected).
• If the selected clip (or the clip played by the selected event) has several edit
versions (i.
e. there are other clips referring to the same audio file), the following
alert will appear:
As you can see, you do not have the option to Replace the original audio file in
this case. This is because that audio file is used by other clips. Select “New
File” to have a new file created in the Audio folder within the project folder.
NOTE
After a Freeze Edits, the clip refers to a new, single audio file.