8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
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Audio Effects
Cubase comes with a number of effect plug-ins included. This chapter contains
general details about how to assign, use and organize effect plug-ins. The effects
and their parameters are described in the separate PDF document “Plug-in
Reference”.
IMPORTANTIMPORTANTIMPORTANTIMPORTANT
This chapter describes audio effects, i. e. effects that are used to process audio,
group, VST instrument, and ReWire (not in Cubase LE) channels.
Overview
Audio effects can be used as follows:
• Insert effects
These effects are inserted into the signal chain of an audio channel, which
means that the whole channel signal passes through the effect. This makes
inserts suitable for effects for which you do not need to mix dry and wet sound,
e.
g. distortion, filters or other effects that change the tonal or dynamic
characteristics of the sound.
In Cubase Elements you can have up to eight different insert effects per
channel (and the same is true for output busses – for recording with master
effects). In Cubase AI and Cubase LE, four insert effects per channel are
available.
• Send effects
Each audio channel has eight sends in Cubase Elements and four sends in
Cubase AI and Cubase LE, each of which can be freely routed to an effect (or
to a chain of effects).
Send effects are practical for two reasons: you can control the balance
between the dry (direct) and wet (processed) sound individually for each
channel using the sends, and several different audio channels can use the
same send effect. Send effects are handled by means of FX channel tracks.