8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Arranger Track (Cubase Elements only)
Arranging your music to video
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When an event is shorter than 4 (or 2) bars and this mode is selected,
playback will jump to the next section at the event end.
1 bar
Jumps to the next section at the next bar line.
1 beat
Jumps to the next section at the next beat.
End
Plays the current section to the end, then jumps to the next section.
You can stop Live mode by clicking the Stop button or go back to “normal” playback
in Arranger mode by clicking on any arranger event in the upper list.
In the latter case, playback will be continued from the arranger event where you
clicked.
Arranging your music to video
The relative time of your arranger track can be taken as a reference instead of the
project time. This is useful, if you want to use the arranger track to compose music
for video and fill a specific video section with music, by repeating the corresponding
number of arranger events.
If you position your external sync master device to a position that does not match
the Project Start time, Cubase will jump automatically to the right position in the
arranger track and will start playback from there, i.
e. the correct relative position and
not the absolute project time will be found. The reference for the external timecode
can be MIDI or any other timecode that can be interpreted/read by Cubase.
An example:
PROCEDURE
1. Set up a project with a MIDI track and three MIDI parts. The first part should
start at position 00:00:00:00 and end at position 00:01:00:00, the second
should start at position 00:01:00:00 and end at position 00:02:00:00 and the
third should start at position 00:02:00:00 and end at position 00:03:00:00.
2. Activate the Sync button on the Transport panel.
3. Add an arranger track and create arranger events that match the MIDI parts.
4. Set up the arranger chain “A-A-B-B-C-C”, activate the Arranger mode and
play back your project.
5. Start external timecode at position 00:00:10:00 (within the range of “A”).
In your project, the position 00:00:10:00 will be located and you will hear “A” playing.
Nothing special!
Now, let’s see what happens if your external sync master device starts at a position
that does not match the Project Start time: