8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Arranger Track (Cubase Elements only)
Working with arranger events
187
long – to turn our pattern into a “song” (or at least into a basic sketch of the song
structure), these files must be looped. This is where the Repeats function comes in.
If you want an event to repeat several times, proceed as follows:
• Click in the Repeats field for an event, type in the desired number of repeats
and press [Enter].
When playing back the arranger chain, the Counter column indicates which
repeat of this event is currently playing.
• Click in the Mode field for an event and select the desired repeat mode.
When you now play back the arranger chain, you will hear the complete
arrangement.
2. Make sure that Arranger mode is activated.
In Arranger mode the project will be played back using the arranger settings.
3. Position the Arranger Editor window so that you can see the arranger track in
the Project window, and click in the arrow column for the event at the top of
the list.
You will see the project cursor jump to the beginning of the first event specified in the
arranger chain.
4. Activate playback, either from the Arranger Editor or on the Transport panel.
The events are played back in the specified order.
RELATED LINKS
Arranger Chain Repeat Modes on page 187
Arranger Chain Repeat Modes
Option Button Description
Normal In this mode, the arranger chain will be played back as
you set it up.
Repeat forever In this mode, the current arranger event will be
repeated in a loop until you either click on another
event in the Arranger Editor or press play once again.
Pause after
Repeats
In this mode, the playback of the arranger chain will be
stopped after having played back all repeats of the
current arranger event.