8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Quantizing MIDI and Audio
Additional Quantizing Functions
172
Orig. Position
If you activate this option, the starting point of the quantizing operation is not
the first bar of the project, but the original starting position of the audio or MIDI
material used to find the groove. This allows you to synchronize material that
does not start from bar 1 of the project.
RELATED LINKS
Creating Groove Quantize Presets on page 172
Additional Quantizing Functions
Freezing MIDI Quantizing
The Freeze MIDI Quantize function on the Edit menu, Advanced Quantize submenu,
makes the start and end positions of MIDI events permanent. This is useful in
situations where you want to quantize a second time, based on the current
quantized positions rather than the original positions.
Reset Quantize
This command on the Edit menu reverts your audio or MIDI to its original,
unquantized state. This function is independent from the regular Undo History.
NOTE
The Reset function also resets any length changes that you performed using the
“Scale Length/Legato” slider.
RELATED LINKS
Length on page 449
Creating Groove Quantize Presets
You can generate a groove quantize map based on hitpoints that you have created
in the Sample Editor.
PROCEDURE
1. Open the Sample Editor for the audio event from which you want to extract
the timing.
2. Create and edit hitpoints.
3. On the Hitpoints tab, click the “Create Groove” button.
The groove is extracted.