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Table Of Contents
Recording
Audio Recording Specifics
156
Undoing Recording
If you decide that you do not like what you just recorded, you can delete it.
•Select Edit > Undo.
This removes the events that you just recorded from the Project window and moves
the audio clips in the Pool to the trash folder. To remove the recorded audio files from
the hard disk, open the Pool, right-click the Trash icon and select Empty Trash.
RELATED LINKS
Pool Window on page 314
Recovering Audio Recordings
Cubase allows you to recover audio recordings in two situations: if you specified an
audio pre-record time when you hit the record button too late and after a system
failure during recording.
Specifying an Audio Pre-Record Time
You can capture up to 1 minute of any incoming audio that you play in Stop mode
or during playback. This is possible because Cubase can capture audio input in
buffer memory, even when not recording.
PROCEDURE
1. Select File > Preferences > Record > Audio.
2. Specify a time (up to 60 seconds) in the Audio Pre-Record Seconds field.
This activates the buffering of audio input, making pre-record possible.
3. Make sure that an audio track is record-enabled and receives audio from the
signal source.
4. When you have played some audio material that you want to capture (either
in Stop mode or during playback), click the Record button.
5. Stop the recording after a few seconds.
This creates an audio event that starts where the cursor position was when you
activated recording. If you were in stop mode, and the cursor was at the beginning of
the project, you may have to move the event to the right in the next step. If you were
playing along to a project, you leave the event where it is.
6. Select the Object Selection tool and place the cursor on the bottom left edge
of the event so that a double arrow appears. Then click and drag to the left.
RESULT
The event is now extended, and the audio that you played before activating the
recording is inserted. This means that if you played along during playback, the
captured notes end up exactly where you played them in relation to the project.
RELATED LINKS
Record - Audio on page 667