8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Recording
Monitoring
149
Re-Recording
PROCEDURE
1. Activate Transport > Re-Record.
2. Activate recording.
3. Hit the Record button again to restart recording.
RESULT
The project cursor jumps back to the record start position and recording is
reinitiated. Pre-roll and pre-count settings are taken into account.
NOTE
The previous recordings are removed from the project and cannot be retrieved
using Undo. However, they remain in the Pool.
Monitoring
In Cubase, monitoring means listening to the input signal while preparing to record
or while recording.
The following ways of monitoring are available.
•Via Cubase.
• Externally by listening to the signal before it reaches Cubase.
• By using ASIO Direct Monitoring.
This is a combination of both other methods.
Monitoring via Cubase
If you use monitoring via Cubase, the input signal is mixed with the audio playback.
This requires an audio hardware configuration with a low latency value.
PROCEDURE
1. In the track list, activate the Monitor button.
2. In the MixConsole, adjust the monitoring level and the panning.
You can add effects and EQ to the monitor signal using the track’s channel. If you are
using plug-in effects with large inherent delays, the automatic delay compensation
function in Cubase will increase the latency. If this is a problem, you can use the
Constrain Delay Compensation function while recording.