8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Parts and Events
Editing Parts and Events
119
• You can select several events on the same track and click on one of them with
the Glue tool.
A single part is created.
• To glue an event together with all following events on this track, hold down
[Alt]/[Option] and click on an event with the Glue tool.
Duplicating
Events can be duplicated in the following ways:
• Hold down [Alt]/[Option] and drag the event to a new position.
If Snap is activated, this determines to which positions you can copy the
events.
NOTE
If you hold down [Ctrl]/[Command] as well, movement direction is restricted
to either horizontal or vertical. That means if you drag an event vertically it
cannot be moved horizontally at the same time.
•Select Edit > Functions > Duplicate to create a copy of the selected event
and place it directly after the original.
If several events are selected, all of these are copied “as one unit”, maintaining
the relative distance between the events.
NOTE
When you duplicate audio events, the copies always refer to the same audio clip.
Cutting, Copying, and Pasting Events
You can cut or copy selected events, and paste them in again, using the functions
on the Edit menu.
• When you paste an audio event, it is inserted on the selected track, positioned
so that its snap point is aligned with the cursor position.
If the selected track is of the wrong type, the event will be inserted on its
original track.
• If you use the Paste at Origin function (Edit > Function), the event is pasted
at the position from which you cut or copied it.
• If you use the Paste Relative to Cursor function (Edit > Function), the event
is pasted while keeping its relative position to the project cursor.
RELATED LINKS
Snap Function on page 39