8.0
Table Of Contents
- Table of Contents
- Introduction
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Audio Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- Audio Effects
- Audio processing and functions
- Sample Editor
- Audio Part Editor
- Pool
- MediaBay
- Working With the MediaBay
- Setting Up the MediaBay
- Define Locations Section
- Scanning Your Content
- Updating the MediaBay
- Locations Section
- Results Section
- Previewer Section
- Filters Section
- Sound Browser and Mini Browser
- MediaBay Preferences
- MediaBay Key Commands
- Working with MediaBay-Related Windows
- Working With Volume Databases
- Automation
- VST Instruments
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Chord Functions
- Chord Pads
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Parts and Events
Editing Parts and Events
118
RESULT
The part is stretched or compressed to fit the new length.
• For MIDI parts, this means that the note events are stretched (moved and
resized).
Controller data will be stretched, too.
• For audio parts, this means that the events are moved, and that the referenced
audio files are time stretched to fit the new length.
A dialog shows the progress of the time stretch operation.
Splitting Events
You can split events in the Project window in the following ways:
• Click with the Cut tool on the event you want to split.
If Snap is activated, this determines the exact split position. You can also split
events by pressing [Alt]/[Option] and clicking with the Object Selection tool.
•Select Edit > Functions > Split at Cursor.
This splits the selected events at the position of the project cursor. If no
events are selected, all events (on all tracks) that are intersected by the
project cursor will be split.
•Select Edit > Functions > Split Loop.
This splits events on all tracks at the left and right locator positions.
NOTE
If you split a MIDI part so that the split position intersects one or several MIDI notes,
the result depends on the Split MIDI Events option (File > Preferences > Editing
> MIDI). If the option is activated, the intersected notes will be split (creating new
notes at the beginning of the second part). If it is deactivated, the notes will remain
in the first part, but stick out after the end of the part.
RELATED LINKS
Snap Function on page 39
Gluing Events Together
No data will be kept in the clipboard.
The following options are available:
• To glue an event together with the next event on the track, click on an event
with the Glue tool. The events do not have to touch one another.
The result is a part containing the two events, with one exception: If you first
split an event and then glue the two sections together again (without moving
or editing them first), they become a single event again.