6.0
Table Of Contents
37
The included VST instruments
Decay
After the maximum value has been reached, the value
starts to drop. How long this takes is governed by the De-
cay time parameter. The Decay time has no effect if the
Sustain parameter is set to maximum. Range is from 0.0
milliseconds to 91.1 seconds.
Sustain
The Sustain parameter determines the level the envelope
rests at after the Decay phase. Note that Sustain repre
-
sents a level, whereas the other envelope parameters rep-
resent times. Range is from 0 to 100.
Release
Release determines the time it takes for the value to fall
back to zero after releasing the key. Range is from 0.0 mil-
liseconds to 91.1 seconds.
Punch
When Punch is activated, the start of the decay phase is
delayed by a few milliseconds (i.e. the envelope remains at
the top level for a moment before moving on to the decay
phase). The result is a punchier attack similar to a com
-
pressor effect. This effect is more pronounced with short
attack and decay times.
Retrigger
When Retrigger is activated, the envelope re-triggers each
time you play a new note. However, with certain textures/
pad sounds and a limited number of voices it is recom-
mended to leave the button deactivated, due to click noises
that might occur, when the envelope is ended up abruptly.
This is caused by the incoming re-trigger that forces the en
-
velope to start over again.
Assigning Envelope modulation destinations
To assign a modulation destination for an Envelope, pro-
ceed as follows:
1. Click in the “Mod Dest” box for one of the Envelopes.
A pop-up menu appears in which all possible modulation destinations
are shown. All Sound parameters as well as most LFO and Envelope pa
-
rameters are available as destinations.
2. Select a destination, e. g. Filter Cut Off.
The selected modulation destination is now shown in the list. Beside the
destination, a default value (50) has been set. The value represents the
modulation amount.
• You can set positive and negative modulation values by
clicking on the value in the list, typing in a new value and
pressing the [Enter] key.
To enter negative values type a minus sign followed by the value.
3. Select a suitable envelope curve for the modulation.
You should now hear the filter cutoff being modulated by the envelope as
you play.
4. Using the same basic method, you can add any num-
ber of modulation destinations for the envelope.
They are all listed in the “Mod Dest” box.
• To remove a modulation destination click on its name in
the list and select “Off” from the pop-up menu.
Assigning Envelope velocity destinations
You can also assign Envelope modulation that is velocity
controlled (i.e. governed by how hard or soft you strike a
key). Proceed as follows:
1. Click in the “Vel Dest” box for one of the envelopes.
A pop-up menu appears in which all possible velocity destinations are
shown.
2. Select a destination.
The selected velocity destination is now shown in the list. Beside the des-
tination, a default value (50) has been set. The value represents the modu-
lation amount. See below for an example of how velocity modulation works.
• You can set positive and negative values by clicking on
the value in the list, typing in a new value and pressing the
[Enter] key.
To enter negative values type a minus sign followed by the value.
3. Using the same basic method, you can add any num-
ber of velocity destinations for the Envelope.
They are all listed in the “Vel Dest” box.
• To remove a modulation destination click on its name in
the list and select “Off” from the pop-up menu.
Envelope modulation velocity control – an example:
If you follow the steps above and select the filter cutoff pa-
rameter as a Velocity destination, the following happens:
• The harder you strike the key, the more the filter cutoff
parameter is modulated by the Envelope.
• If you enter a negative value for the velocity modulation
amount, the opposite happens; the harder you play the
less the filter cutoff is modulated by the Envelope.