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The included VST instruments
Velocity
The velocity is determined by where on the pad you
click: it is lowest at the bottom of the pad and highest at
the top.
You can force all pads to a velocity value of 127 by ac-
tivating the V-Max button in the Global section in the top
right corner of the Groove Agent ONE panel.
Resetting pads
You can find a Reset button in the Global section in the
top right corner of the Groove Agent ONE panel. It allows
you to clear all pad assignments of the current instance of
Groove Agent ONE.
As a safety precaution, the Reset button is locked by de-
fault. Clicking the Reset button when it is locked has no
effect.
To unlock the Reset button, hold down the [Shift] key
while clicking. The button color changes to red. When you
click Reset now, all pad assignments are reset.
Drag & drop of audio material
Groove Agent ONE provides advanced drag & drop sup-
port. You can drag one or more samples at the same time
from Cubase onto Groove Agent ONE. Samples can ei-
ther be mapped to the same pad, or to different pads.
You can drag files to Groove Agent ONE from the follow-
ing Cubase locations:
•MediaBay
Project window
•Pool
Sample Editor (regions)
Audio Part Editor
Layering samples on the same pad
When you select between one and eight samples and drag
them to Groove Agent ONE, dropping them onto a pad (or
onto the Layer indicator – see below) automatically creates
a corresponding number of layers for this pad.
Drag & drop to several pads
Rather than dropping several samples to the same pad,
you can also let Groove Agent ONE distribute samples
across the available pads in one or several groups. To do
so, select the desired samples, drag them to the Groove
Agent ONE window, press [Shift] and drop the samples
onto a pad. The samples are mapped to the available
pads, starting with the pad on which you initially dropped
the samples, and then upwards according to the MIDI
pitches of the pads.
How many samples can be dropped to several pads de-
pends on the number of pads available in your current in-
stance of Groove Agent ONE. If Groove Agent ONE
cannot supply a sufficient number of free pads for the
number of dropped samples, a dialog is displayed in
which you can confirm or cancel the operation.
Replacing individual samples
To replace a sample mapped to one pad with another
sample, proceed as follows:
Drag the new sample to the pad, press [Alt]/[Option]
and drop it.
To replace a sample in a pad layer with another sample,
proceed as follows:
Drag the new sample to the Layer indicator, press [Alt]/
[Option] and drop it onto the required layer.
Slicing a loop and triggering individual sounds via MIDI
Drag & drop to several pads has a number of uses. For ex-
ample, it allows you to trigger individual sounds from an
audio loop via MIDI. Proceed as follows:
1. Slice up a drum loop using the Sample Editor. Open
the resulting audio part in the Audio Part Editor and press
[Ctrl]/[Command]-[A] to select all audio events.
See the Operation Manual for details about slicing.
2. In the Audio Part Editor, click on one of the selected
events and drag it to the Groove Agent ONE window.
3. Press the [Shift] key.
4. Point the mouse pointer at an empty pad and let go of
the mouse button.
The individual samples from the audio part are now mapped to the avail-
able pads of Groove Agent ONE.
!
The Reset button is re-locked automatically five sec-
onds after unlocking it.