12.0

Table Of Contents
Snap Function
The Snap function helps you to nd exact positions when editing in the Project window. It does
this by restricting horizontal movement and positioning to certain positions. Operations affected
by
Snap include moving, copying, drawing, sizing, splitting, range selection, etc.
To activate/deactivate Snap, activate/deactivate Snap on the toolbar.
Snap to Zero Crossing
Splitting and resizing of audio events can lead to sudden amplitude changes that might cause
pops and clicks. To avoid this, activate Snap to Zero Crossing to snap to points where the
amplitude is zero.
To activate Snap to Zero Crossing, activate Snap to Zero Crossing on the toolbar.
Snap Types Menu
You can select between different snap types to determine the snap point.
To open the Snap Type pop-up menu, click Snap Type on the toolbar.
The following snap types are available:
Grid
The snap points are set with the Grid Type pop-up menu. The options depend on the
primary time format.
If you select Seconds as ruler format, time-based grid options are available.
If you select Bars+Beats as ruler format, musical grid options are available.
Grid Relative
Events and parts are not magnetic to the grid. Rather, the grid determines the step
size for moving the events. This means that a moved event keeps its original position
relative to the grid.
For example, if an event starts at the position 3.04.01, with Snap set to Grid Relative
and Grid Type set to Bar, you can move the event in steps of one bar to the positions
4.04.01, 5.04.01, and so on.
NOTE
This only applies to dragging existing events or parts. When you create new events or
parts, this
Snap Type works like Grid.
Events
If this option is activated, the start and end positions of other events and parts become
magnetic. This means that, if you drag an event to a position near the start or the end
of another event, it is automatically aligned with the start or end of the other event.
For audio events, the position of the snap point is also magnetic. This includes marker
events on the marker track.
Shue
Shue is useful when you want to change the order of adjacent events. If you have
two adjacent events and drag the
rst one to the right, past the second event, the two
events change places.
Project Window
Snap Function
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Cubase AI 12.0.20