12.0

Table Of Contents
New Map
Adds a new drum map to the project. The drum sounds are named “Sound 1, Sound 2,
etc.” and have all parameters set to default values. The map is named “Empty Map”.
To rename the drum map, click the name in the list and type in a new name.
New Copy
Adds a copy of the selected drum map to create a new drum map. You can then
change the drum sound settings of the copy and rename the drum map in the list.
Remove
Removes the selected drum map from the project.
Load
Allows you to load drum maps into your project.
Save
Allows you to save the drum map that is selected in the list on disk. Drum map les
have the extension .drm.
RELATED LINKS
Drum Map Settings on page 623
Channel and Output Settings on page 624
Drum Map Settings
A drum map consists of settings for 128 drum sounds, one for each MIDI note number.
To get an overview of the drum map settings, open the Drum Editor and use the Map
pop-up menu below the drum sound list to select the GM Map drum map.
The GM map is set up according to the General MIDI standard.
You can change all drum map settings except the pitch directly in the drum sound list or in the
Drum Map Setup dialog. These changes affect all tracks that use the drum map.
RELATED LINKS
Drum Sound List on page 617
Drum Map Setup Dialog on page 622
Importing Drum Maps from Virtual Instruments
You can import your drum map settings to an instrument track that is routed to Groove Agent SE.
PREREQUISITE
To import your drum map settings to an instrument track, the track has to be routed to Groove
Agent SE or another drum instrument that supports drum maps.
PROCEDURE
1.
Load a drum kit in Groove Agent SE.
MIDI Editors
Drum Maps
623
Cubase AI 12.0.20