12.0

Table Of Contents
NOTE
You can also edit the start and end positions of the loop numerically in the elds next to the
Loop button.
RESULT
The loop is displayed in blue in the ruler.
NOTE
The events are looped as long as the Loop button is activated and the Audio Part Editor is open.
RELATED LINKS
Setup Options on page 732
Audio Part Editor Toolbar on page 380
Scrub
In the Audio Part Editor, the Scrub tool has a separate icon on the toolbar. Apart from that,
scrubbing works exactly as in the Project window.
RELATED LINKS
Scrubbing on page 152
Handling Several Parts
When you open the Audio Part Editor with several parts selected – all on the same track or on
different tracks – they might not all t in the editor window, which can make it hard to get an
overview of the different parts when editing.
Therefore, the toolbar features functions to make working with multiple parts easier and more
comprehensive:
The Activate Part for Editing pop-up menu lists all parts that were selected when you
opened the editor, and it allows you to activate parts for editing.
As soon as you select a part, it is activated and centered in the display.
NOTE
You can also activate a part by clicking on it with the Object Selection tool.
Edit Active Part in the Part Editing Mode pop-up menu allows you restrict editing
operations to the active part.
If you select Edit> Select> All with this option activated, all events in the active part are
selected, but no events in other parts.
You can zoom in on an active part so that it is fully displayed in the window by selecting
Edit> Zoom> Zoom to Event.
Select Show Part Borders to see clearly dened borders for the active part.
If this option is activated, all parts except the active one are grayed out, so that you can
easily identify the borders. There are also two markers in the ruler with the name of the
active part, marking its beginning and end. These can be moved freely to change the part
borders.
Audio Part Editor
Operations
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Cubase AI 12.0.20