12.0
Table Of Contents
- Table of Contents
- New Features
- Introduction
- Setting up Your System
- Audio Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks via the Add Track Dialog
- Adding Tracks Using Track Presets
- Adding Tracks by Dragging Files from the MediaBay
- Exporting MIDI Tracks as Standard MIDI Files
- Removing Selected Tracks
- Removing Empty Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Automatically Assigning Colors to New Tracks/Channels
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Deselecting Tracks
- Duplicating Tracks
- Freezing Multiple Tracks
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- Events Display on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Auditioning Audio Parts and Events
- Scrubbing
- Selecting with the Object Selection Tool
- Select Submenu
- Removing Events
- Event Movement Options
- Renaming Events
- Event Resize Options
- Splitting Events
- Gluing Events
- Pasting Events
- Duplicating Events
- Repeating Events
- Fill Loop
- Moving the Contents of Events
- Inverting the Phase of Audio Events
- Muting Events
- Exporting MIDI Parts as MIDI Files
- Range Editing
- Playback and Transport
- On-Screen Keyboard
- Recording
- Importing Audio and MIDI Files
- Quantizing MIDI and Audio
- Fades and Crossfades
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- MixConsole Left Zone
- MixConsole Toolbar
- Fader Section
- Channel Racks
- Adding Track Pictures to MixConsole Channels
- Adding Notes to a MixConsole Channel
- Applying Channel Colors to Channel Controls
- Channel Latency Overview
- Channel Settings
- Keyboard Focus in the MixConsole
- Audio Effects
- Direct Offline Processing
- Time Stretch Algorithms
- Audio Functions
- Sample Editor
- Hitpoints
- Tempo Matching Audio
- Audio Part Editor
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Extracting Audio from Video File
- MediaBay and Media Rack
- Media Rack in Right Zone
- MediaBay Window
- Working with Volume Databases
- MediaBay Settings
- Automation
- VST Instruments
- Installing and Managing VST Plug-ins
- Track Quick Controls
- MIDI Remote
- Remote Controlling Cubase
- MIDI Realtime Parameters
- Using MIDI Devices
- MIDI Functions
- Transpose Setup Dialog
- Merging MIDI Events into a New Part
- Dissolve Part Dialog
- Repeating MIDI Events of Independent Track Loops
- Extending MIDI Notes
- Fixing MIDI Note Lengths
- Fixing MIDI Note Velocities
- Rendering Sustain Pedal Data to Note Lengths
- Deleting Overlaps
- Editing Velocity
- Deleting Double Notes
- Deleting Controller Data
- Deleting Continuous Controller Data
- Restricting Polyphonic Voices
- Thinning Out Controller Data
- Extracting MIDI Automation
- Reversing the Playback Order of MIDI Events
- Inverting the Order of Selected MIDI Events
- MIDI Editors
- Common MIDI Editor Functions
- Changing the Ruler Display Format
- Zooming in MIDI Editors
- Using Cut and Paste
- Handling Note Events
- Handling Several MIDI Parts
- Controller Display
- Controller Lane Setup Menu
- Controller Lane Context Menu
- Controller Selection and Functions Menu
- Create Controller Lane Menu
- Adding Controller Lanes
- Displaying a Different Controller Event Type
- Setting up Available Continuous Controllers
- Saving Controller Lane Presets
- Editing Velocity Events
- Pitchbend Controller Lanes
- Adding Poly Pressure Events
- Adding Continuous Controllers
- Continuous Controllers and MIDI Automation
- Line Tool Modes
- Controller Event Editor
- Auto Select Controllers
- Moving Events in the Controller Display
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Deleting Note Events
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Common MIDI Editor Functions
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- VST System Link
- Video
- Key Commands
- Key Commands Dialog
- Assigning Key Commands
- Searching for Key Commands
- Removing Key Commands
- Saving Key Commands Presets
- Loading Key Command Presets
- Resetting Key Commands
- Default Key Commands
- Add Track Category
- Audio Category
- Automation Category
- Chords Category
- Devices (Studio) Category
- Direct Offline Processing Category
- Edit Category
- Editors Category
- File Category
- Media Category
- MIDI Category
- Navigate Category
- Nudge Category
- Project Category
- Quantize Category
- Set Insert Length Category
- Tool Category
- Transport Category
- Window Zones Category
- Zoom Category
- Setting up Tool Modifier Keys
- Customizing
- Optimizing Audio Performance
- Preferences
- Index
Importing Audio and MIDI Files
You can add audio and MIDI les to your project by importing them.
Audio File Import
You can import compressed and uncompressed audio les in a variety of different formats. You
can also import audio from audio CDs or extract the audio of video les.
RELATED LINKS
Importing Audio Files on page 226
Importing Audio CD Tracks on page 227
Importing Audio from Video Files on page 229
Importing ReCycle Files on page 230
Importing Media on page 401
Setting up Audio File Import Options
You can specify how to handle audio les on import.
PROCEDURE
1. In the Preferences dialog, select Editing> Audio.
2. Select an option from the On Import Audio Files pop-up menu.
3. Click OK.
RESULT
The import settings are saved and take effect when you import audio.
● If you selected Open Options Dialog, the Import Options dialog opens on every import and
allows you to make your changes.
● If you selected Use Settings, the settings specied in the On Import Audio Files section of
the
Preferences dialog are used.
RELATED LINKS
Import Options Dialog for Audio Files on page 224
On Import Audio Files Settings on page 225
Import Options Dialog for Audio Files
The Import Options dialog allows you to make specic settings for the audio import.
●
When you import audio les and Open Options Dialog is activated in the On Import Audio
Files section of the Preferences dialog (Editing—Audio page), the Import Options dialog
opens.
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Cubase AI 12.0.20