12.0

Table Of Contents
4. Click Open.
5. Click the other rows to select audio les for the other beats.
6.
Set the level of the sounds by clicking the respective rows in the Level column and adjusting
the value.
7. Optional: Click Start to audition the custom sounds.
RESULT
The metronome uses the dened custom sounds for the audio click.
AFTER COMPLETING THIS TASK
Open the Click Sound Presets pop-up menu, and save your custom sounds as a preset.
Chase
Chase is a function that makes sure your MIDI instruments sound as they should when you
locate to a new position and start playback. This is accomplished by the program transmitting
a number of MIDI messages to your instruments each time that you move to a new position in
the project, making sure all MIDI devices are set up correctly with regard to program change,
controller messages (such as MIDI volume), etc.
EXAMPLE
You have a MIDI track with a program change event inserted at the beginning. This event makes
a synth switch to a piano sound.
At the beginning of the rst chorus, you have another program change event, which makes the
same synth switch to a string sound.
You now play back the song. It begins with the piano sound and then switches to the string
sound. In the middle of the chorus, you stop and rewind to some point between the beginning
and the second program change. The synth now still plays the string sound, although, in this
section, it should really be a piano.
The Chase function takes care of that. If program change events are set to be chased, Cubase
tracks the music back to the beginning, nds the rst program change, and transmits it to your
synth, setting it to the correct sound.
The same can apply to other event types as well. In the Preferences dialog (MIDI page), the
Chase Events settings determine which event types are chased when you locate to a new
position and start playback.
RELATED LINKS
Chase Events on page 754
Playback and Transport
Chase
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Cubase AI 12.0.20