11.0

Table Of Contents
Project Time Displays
In the Project Time Displays section, the following options are available:
Display Format
Allows you to specify the global display format that is used for all rulers and position
displays in the program, except the ruler tracks. However, you can make independent
display format selections for the individual rulers and displays.
Display Time Offset
Allows you to specify an offset for the time positions that are displayed in the rulers
and position displays to compensate for the
Project Start Time setting.
Display Bar Offset
This setting is only used if you select the Bars+Beats display format. Allows you to
specify an offset for the time positions that are displayed in the rulers and position
displays to compensate for the Project Start Time setting.
Record File Format
In the Record File Format section, the following options are available:
Sample Rate
Allows you to specify the sample rate at which Cubase records and plays back audio.
If your audio hardware generates the sample rate internally and you select a non-
supported sample rate, this is indicated by a different color. In this case, you must
set a different sample rate to make your audio
les play back properly.
If you select a sample rate that your audio hardware supports, but that differs
from its current sample rate setting, it is automatically changed to the project
sample rate.
If your audio hardware is externally clocked and receives external clock signals,
sample rate mismatches are accepted.
Bit Depth
Allows you to specify the bit depth of the audio les that you record in Cubase. Select
the record format according to the bit depth that is delivered by your audio hardware.
The available options are 16 bit, 24 bit, 32 bit, 32 bit oat, and 64 bit oat.
NOTE
If your audio interface supports a bit depth of 32 bit, and you want to maintain this
precision in your recordings, you must select a Processing Precision of 64 bit oat
in the Studio Setup dialog.
When you record with effects, consider setting the bit depth to 32 bit oat or
64 bit oat. This prevents clipping (digital distortion) in the recorded les and
keeps the audio quality very high. Effect processing and level or EQ changes in the
input channel are done in 32-bit oat or 64-bit oat format, depending on the
Processing Precision setting in the Studio Setup dialog. If you record at 16 bit or
24 bit, the audio will be converted to this lower bit depth when it is written to a
le.
As a result, the signal may degrade. This is independent of the actual bit depth of
your audio hardware. Even if the signal from the audio hardware has a bit depth of
16 bit, the signal will be 32 bit oat or 64 bit oat after the effects are added to the
input channel.
The higher the bit depth value, the larger the les and the more strain is put on the
disk system. If this is an issue, you can lower the record format setting.
Record File Type
Allows you to specify the le type of the audio les that you record in Cubase.
Project Handling
Project Setup Dialog
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Cubase AI 11.0.0