11.0
Table Of Contents
- Table of Contents
- New Features
- Introduction
- Setting up Your System
- Audio Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks via the Add Track Dialog
- Adding Tracks Using Track Presets
- Adding Tracks by Dragging Files from the MediaBay
- Exporting MIDI Tracks as Standard MIDI Files
- Removing Selected Tracks
- Removing Empty Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Automatically Assigning Colors to New Tracks/Channels
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Deselecting Tracks
- Duplicating Tracks
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- Events Display on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Auditioning Audio Parts and Events
- Scrubbing
- Selecting with the Object Selection Tool
- Select Submenu
- Removing Events
- Event Movement Options
- Renaming Events
- Event Resize Options
- Splitting Events
- Gluing Events
- Pasting Events
- Duplicating Events
- Repeating Events
- Fill Loop
- Sliding the Contents of Events
- Inverting the Phase of Audio Events
- Muting Events
- Range Editing
- Playback and Transport
- On-Screen Keyboard
- Recording
- Importing Audio and MIDI Files
- Quantizing MIDI and Audio
- Fades and Crossfades
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- MixConsole Left Zone
- MixConsole Toolbar
- Fader Section
- Channel Racks
- Adding Notes to a MixConsole Channel
- Applying Channel Colors to Channel Controls
- Channel Latency Overview
- Channel Settings
- Keyboard Focus in the MixConsole
- Audio Effects
- Direct Offline Processing
- Time Stretch Algorithms
- Audio Functions
- Sample Editor
- Hitpoints
- Tempo Matching Audio
- Audio Part Editor
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Extracting Audio from Video File
- MediaBay and Media Rack
- Media Rack in Right Zone
- MediaBay Window
- Working with Volume Databases
- MediaBay Settings
- Automation
- VST Instruments
- Adding VST Instruments
- VST Instrument Control Panel
- VST Instrument Selector
- Creating Instrument Tracks
- VST Instruments in the Right Zone
- VST Instruments Window
- VST Instruments Window Toolbar
- VST Instrument Controls
- Presets for Instruments
- Playing Back VST Instruments
- Latency
- Import and Export Options
- VST Quick Controls
- Installing and Managing VST Plug-ins
- Track Quick Controls
- Remote Controlling Cubase
- MIDI Realtime Parameters
- Using MIDI Devices
- MIDI Functions
- Transpose Setup Dialog
- Merging MIDI Events into a New Part
- Dissolve Part Dialog
- Repeating MIDI Events of Independent Track Loops
- Extending MIDI Notes
- Fixing MIDI Note Lengths
- Fixing MIDI Note Velocities
- Rendering Sustain Pedal Data to Note Lengths
- Deleting Overlaps
- Editing Velocity
- Deleting Double Notes
- Deleting Controller Data
- Deleting Continuous Controller Data
- Restricting Polyphonic Voices
- Thinning Out Controller Data
- Extracting MIDI Automation
- Reversing the Playback Order of MIDI Events
- Inverting the Order of Selected MIDI Events
- MIDI Editors
- Common MIDI Editor Functions
- Changing the Ruler Display Format
- Zooming in MIDI Editors
- Using Cut and Paste
- Handling Note Events
- Handling Several MIDI Parts
- Controller Display
- Controller Lane Setup Menu
- Controller Lane Context Menu
- Controller Selection and Functions Menu
- Create Controller Lane Menu
- Adding Controller Lanes
- Displaying a Different Controller Event Type
- Setting up Available Continuous Controllers
- Saving Controller Lane Presets
- Editing Velocity Events
- Pitchbend Controller Lanes
- Adding Poly Pressure Events
- Adding Continuous Controllers
- Continuous Controllers and MIDI Automation
- Line Tool Modes
- Controller Event Editor
- Auto Select Controllers
- Moving Events in the Controller Display
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Deleting Note Events
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Common MIDI Editor Functions
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- VST System Link
- Video
- ReWire
- Key Commands
- Key Commands Dialog
- Assigning Key Commands
- Searching for Key Commands
- Removing Key Commands
- Saving Key Commands Presets
- Loading Key Command Presets
- Resetting Key Commands
- Default Key Commands
- Add Track Category
- Audio Category
- Automation Category
- Chords Category
- Devices (Studio) Category
- Direct Offline Processing Category
- Edit Category
- Editors Category
- File Category
- Media Category
- MIDI Category
- Navigate Category
- Nudge Category
- Project Category
- Quantize Category
- Set Insert Length Category
- Tool Category
- Transport Category
- Window Zones Category
- Zoom Category
- Setting up Tool Modifier Keys
- Customizing
- Optimizing Audio Performance
- Preferences
- Index
Auto Monitoring
Manual 694
Tapemachine Style 694
Auto Save 83, 684
Auto Save Internal 684
Auto Select Controllers 507
Auto Select Events under Cursor 676
Auto Track/Channel Color Mode 693
Auto-Scroll
173, 174
Crossfades 229
Suspend 174
Automatable parameters
Controlling with Quick Controls 446
Automatic Hitpoint Detection
Enabling 677
Automatic scales 563
Automatic voicings 564
Automatically generating new audio clips
Pool 377
Automation 411
Bézier curves 415
Data 504
Quick scaling 417
Ramp curves 411
Read 412
Recording actions 411
Smooth transitions 415
Static value line 412
Step curves 411
Write 411, 412
Automation data
Editing 414
Removing 418
Selecting 416
Automation Event Editor
Compress Left 416
Compress Right 416
Move Vertically 416
Scale Around Absolute Center 416
Scale Around Relative Center 416
Scale Vertically 416
Stretch 416
Tilt Left 416
Tilt Right 416
Automation Follows Events 676
Automation parameter
Track Control 90
Automation Reduction Level 676
Automation tracks 419
Assigning parameters 419
Hiding 419
Muting 420
Removing 419
Showing 419
B
Back up Project 84
Background Color Modulation 682
Bank assignments 465
Beat Calculator 600, 601
Bézier curves
Automation 415
Continuous controllers 503
Bounce Selection 133
Broadcast Wave les 612
Broadcast Wave Files
Embedded information 690
Buffer
Settings 672
Busses
Adding 24
Removing 26
Bypass EQs
Track Control 90
Bypass Inserts
Track Control 90
Bypass Sends
Track Control 90
C
Channel
Track Control 90
Channel Conguration
Track Control 90
Channel latencies
MixConsole 270
Channel racks 252, 261
EQ 264
Inserts 263
Routing 262
Sends 269
Strips 267
Channel settings 271
Channel Faders 279
Channel Inserts 274
Channel Sends 278
Channel Strip 275, 276
Copying 261
Equalizer 277
Channel Settings
Toolbar 273
Channel strip rack 267
Compressor 267
EQ position 267
Presets 268
Channel types
MixConsole 251
Channels
Color 122
Linking 253
Chase Events 181, 686
Chord Assistant
561, 577
Assigning chords 579
Circle of Fifths 577, 578
Chord Editor 559
Assigning chords 579
MIDI Input 561
Chord events 559
Adding 560
Adding chords 560
Auditioning 562
Chord type 559
Index
698
Cubase AI 11.0.0