11.0

Table Of Contents
If you select Folder, a dialog opens to let you specify the directory in which the missing
le can be found. This might be the preferred method if you have renamed or moved
the folder containing the missing le, but the le still has the same name. Once you
select the correct folder, the program
nds the le and you can close the dialog.
Reconstructing Missing Edit Files
If a missing le cannot be found, this is normally indicated with a question mark in the Status
column in the Pool. However, if the missing le is an edit le (a le that is created when you
process audio and that is stored in the Edits folder within the project folder), it may be possible
for the program to reconstruct it by recreating the editing to the original audio le.
PROCEDURE
1. In the Pool window, locate the clips for which les are missing.
2. Check the Status column. If the status of the les is “Reconstructible”, the les can be
reconstructed by Cubase.
3. Select the reconstructible clips and select Media > Reconstruct.
RESULT
The editing is performed and the edit les are recreated.
Removing Missing Files from the Pool
If the Pool contains audio les that cannot be found or reconstructed, you may want to remove
these.
PROCEDURE
In the Pool window, select Media > Remove Missing Files.
RESULT
All missing les from the Pool and the corresponding events from the Project window are
removed.
Auditioning Clips in the Pool
You can audition clips in the Pool using key commands, the Audition button, or by clicking in the
waveform image for a clip.
Use key commands.
If you activate Playback Toggle Triggers Local Preview in the Preferences dialog
(Transport page), you can use Space to audition. This is the same as activating Audition on
the toolbar.
Select a clip and activate Audition.
The whole clip plays back. To stop playback, click Audition again.
Click in the waveform image for a clip.
The clip plays back from the selected position in the waveform until the end. To stop
playback, click Audition or anywhere else in the Pool window.
The audio is routed directly to the Main Mix (the default output) bus, bypassing the settings of
the audio channel, effects, and EQs.
Pool
Working with the Pool
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Cubase AI 11.0.0